Interactive Theorem Proving

Idris supports interactive theorem proving via elaborator reflection.

:ref:’elaborator-reflection’ is also used to convert high-level Idris code into the core language and for customising the language. Here we show how to use it to interactively construct proofs.

The primary purpose of the elaboration mechanism is to elaborate Idris and so it is not optimised to work as a proof assistant, however it can interactively construct proofs as described on this page.

Elab and Pruviloj Libraries

Elaborator reflection is defined in prelude/Language/Reflection/Elab.idr and pruviloj is defined in Idris-dev/libs/pruviloj/

Elab defines the basics such as: solve, attack, intro, compute, rewriteWith and others. pruviloj defines some more advanced derived commands such as: reflexivity and others.

To use pruviloj call Idris with the “-p pruviloj” option and add:

import Pruviloj
import Pruviloj.Induction

to the top of your file.

It is useful to get the docs at the REPL by using the :doc command, and search the docstrings using :apropos. So to introduce the functions from Elab and Pruviloj, that we will need for the following example, here are their docstrings:

*plusReducesZ> :doc solve
Language.Reflection.Elab.Tactics.solve : Elab ()
    Substitute a guess into a hole.
*plusReducesZ> :doc attack
Language.Reflection.Elab.Tactics.attack : Elab ()
    Convert a hole to make it suitable for bindings - that is, transform
    it such that it has the form ?h : t . h as opposed to ?h : t . f h.

    The binding tactics require that a hole be directly under its binding,
    or else the scopes of the generated terms won't make sense. This
    tactic creates a new hole of the proper form, and points the old hole
    at it.
*plusReducesZ> :doc intro
Language.Reflection.Elab.Tactics.intro : (n : TTName) -> Elab ()
    Introduce a lambda binding around the current hole and focus on the
    body. Requires that the hole be in binding form (use attack).
        n : TTName  -- the name to use for the argument
*plusReducesZ> :doc compute
Language.Reflection.Elab.Tactics.compute : Elab ()
    Normalise the goal.
*plusReducesZ> :doc rewriteWith
Language.Reflection.Elab.Tactics.rewriteWith : Raw -> Elab ()
    Attempt to rewrite the goal using an equality.

    The tactic searches the goal for applicable subterms, and constructs a
    context for replace using them. In some cases, this is not possible,
    and replace must be called manually with an appropriate context.

    Because this tactic internally introduces a let binding, it requires
    that the hole be immediately under its binder (use attack if it might
    not be).

Here is the command from pruviloj that we will need for the example on this page:

*plusReducesZ> :doc reflexivity
Pruviloj.Core.reflexivity : Elab ()
    A special-purpose tactic that attempts to solve a goal using Refl.
    This is useful for ensuring that goals in fact are trivial when
    developing or testing other tactics; otherwise, consider using search.

Interactive Example: plusReduces

One way to write proofs interactively is to write the general structure of the proof, and use the interactive mode to complete the details. Consider the following definition, proved in Theorem Proving:

plusReduces : (n:Nat) -> plus Z n = n

We’ll be constructing the proof by induction, so we write the cases for Z and S, with a recursive call in the S case giving the inductive hypothesis, and insert holes for the rest of the definition:

import Pruviloj
import Pruviloj.Induction

plusReducesZ' : (n:Nat) -> n = plus n Z
plusReducesZ' Z     = ?plusredZ_Z
plusReducesZ' (S k) = let ih = plusReducesZ' k in

On running , two global names are created, plusredZ_Z and plusredZ_S, with no definition.

*theorems> : idris plusReducesZ.idr -p pruviloj

.  /  _/___/ /____(_)____
   / // __  / ___/ / ___/     Version 1.2.0
 _/ // /_/ / /  / (__  )
/___/\__,_/_/  /_/____/       Type :? for help

Idris is free software with ABSOLUTELY NO WARRANTY.
For details type :warranty.
Holes: Main.plusredZ_S, Main.plusredZ_Z

This tells us that we have two holes Main.plusredZ_S and Main.plusredZ_Z. We can solve these separately, plusredZ_Z is the simplest so we will do that first.

The :elab plusredZ_Z command enters interactive elaboration mode, which can be used to complete the missing definition for plusredZ_Z.

*plusReducesZ> :elab plusredZ_Z

----------                 Goal:                  ----------
{hole_0} : 0 = 0

This has been normalised to 0 = 0 so now we have to prove that 0 equals 0, which is easy to prove by reflexivity from the pruviloj library:

This tells us that the proof is complete. We can now leave the interactive mode which we entered with the :elab command. We do this with the :qed command:

-Main.plusredZ_Z> :qed
Proof completed!
Main.plusredZ_Z = %runElab (do reflexivity)
Holes: Main.plusredZ_S

This gives us a trace of the proof which is plusredZ_Z = %runElab (do reflexivity). We can cut & paste this into the hole in the original file. This also tells us that we have another hole Main.plusredZ_S remaining.

This remaining proof is bit more complicated, the following diagram gives an overview:


We approach this remaining proof in the same way by using the :elab command:

*plusReducesZ> :elab plusredZ_S

----------                 Goal:                  ----------
{hole_0} : (k : Nat) -> (k = plus k 0) -> S k = S (plus k 0)

In this case, the goal is a function type, using k (the argument accessible by pattern matching) and ih — the local variable containing the result of the recursive call. We can introduce these as assumptions using the intro tactic twice. The parameter is entered as a constant of type TTName which is entered as a backtick with double braces `{{ih}}. This gives:

-Main.plusredZ_S> intro `{{k}}

----------              Assumptions:              ----------
 k : Nat
----------                 Goal:                  ----------
{hole_0} : (k = plus k 0) -> S k = S (plus k 0)
-Main.plusredZ_S> intro `{{ih}}

----------              Assumptions:              ----------
 k : Nat
 ih : k = plus k 0
----------                 Goal:                  ----------
{hole_0} : S k = S (plus k 0)

We know, from the type of ih, that k = plus k 0, so we would like to use this knowledge to replace plus k 0 in the goal with k. We can achieve this with the rewriteWith tactic:

-Main.plusredZ_S> rewriteWith (Var `{{ih}})

----------              Assumptions:              ----------
 k : Nat
 ih : k = plus k 0
----------                 Goal:                  ----------
{hole_0} : S k = S k

The rewriteWith tactic takes an equality proof as an argument, and tries to rewrite the goal using that proof. The ih value is entered as a constant of type TTName which is entered as a backtick with double braces {{ih}} but ``rewriteWith` requires an expression of type Raw, rather than just a name, so the Var constructor is used to make a variable. Here, it results in an equality which is trivially provable using reflexivity:

-Main.plusredZ_S> reflexivity
plusredZ_S: No more goals.
-Main.plusredZ_S> :qed
Proof completed!
Main.plusredZ_S = %runElab (do intro `{{k}}
                               intro `{{ih}}
                               rewriteWith (Var `{{ih}})

Again, we can cut & paste this into the hole in the original file.